![]() ![]() Rikimaru pledges himself to Lord Godha as the Azuma's new leader, and Ayame while depressed by Tatsumaru's death chooses to keep living for Kiku, who has come to see her as an older sister. Kagame dies embracing Tatsumaru, having fallen in love with him, as the Fire Demon is destroyed by Godha's forces. Tatsumaru slowly regains some of his memories, and when fighting Ayame kills himself with Rikimaru's sword as penance for his actions against the Azuma and Godha. In a final campaign by Lord Godha against the Burning Dawn on their flagship Fire Demon, Rikimaru kills Suzaku and then mortally wounds Kagame. Under this identity, Tatsumaru kills all the Azuma ninja aside from Rikimaru and Ayame, then kills Shiunsai who reveals he killed Tatsumaru's father before adopting him. ![]() During one such conflict, Tatsumaru is apparently killed while fighting Kagame, but in fact suffered amnesia and was adopted by Kagame into the Burning Dawn under the title "Seiryu". Over a period of time following Toda's death, the Burning Dawn partake in a series of underground criminal activities such as kidnapping, theft, forced labor, smuggling and murder. Kiku is successfully rescued, forming a strong bond with Ayame. Motohide is later killed by Toda, only to be killed in turn by Kagame, who founds the Burning Dawn to the goal of turning ninja into an acknowledged political force. Toda launched an attack against Gohda castle which resulted in the death of Lord Gohda's wife and the kidnapping of his daughter Kiku. Motohide allies himself with the warlord Toda Yoshisada in order take control of the Gohda lands. : 4–5 The storyline is split across three campaigns following first Rikimaru and Ayame, and then Tatsumaru. They are Rikimaru, dedicated to his duty as a ninja the rebellious and free-spirited Ayame and Tatsumaru, the chosen successor to their mentor Azuma Shiunsai. The lead characters are three young ninja of the Azuma clan who trained together since childhood. Each is supported by a ninja clan Matsunoshin is supported by the Gohda's long-standing allies the Azuma Ninja, while Motohide ends up manipulated by both a neighbouring lord and the rogue ninja group called the Burning Dawn led by Lady Kagame. Following the death of the elder Lord Godha, a coup against his benevolent son Matsunoshin is launched by his uncle Motohide. Tenchu 2 is set in Japan during the Sengoku period, four years prior to the events of Tenchu: Stealth Assassins. This gave the player the opportunity to create their own missions, including level layout, deciding which characters to place in it and mission objectives to complete. One of the game's most acclaimed features was the Mission Editor. High ranks are then used to unlock special gadgets that can be used in-game. After the player completes a mission, they are given a rank depending on their accomplishments during that mission such as number of enemies killed, number of times spotted etc. Missions are set in different locales at varying times of day, ranging from rural farmland, bamboo forests, mountainous regions, beaches, ships, villages and caverns. ![]() The player can use a variety of ninja tools and equipment and stealth to dispatch enemies and complete the game's missions. ![]() The game consists of controlling a character in a 3D environment through a third-person viewpoint. See also: Gameplay of Tenchu: Stealth Assassins Following Tenchu 2, Activision acquired the intellectual property and shifted production to newly-formed company K2 for the next entry Tenchu: Wrath of Heaven. Reaching high positions on sales charts, it saw praise from critics and was generally seen as an improvement over its predecessor. Composer Noriyuki Asakura returned from the first game. Originally intended as a Western exclusive, consequent adjustments were made to reduce its niche Japanese elements while also polishing the gameplay and graphics. Production on Tenchu 2 began following the original's success at the request of Activision. Gameplay follows the chosen protagonist as they complete missions, the goal being to remain undetected and either avoid or silently kill enemies. Tenchu 2 is a prequel to Tenchu: Stealth Assassins (1998), following the early lives of Azuma ninja Rikimaru and Ayame as they and their fellow Tatsumaru must confront a militant force called the Burning Dawn. The second entry in the Tenchu series, it was published in the West by Activision and in Japan by Acquire. Tenchu 2: Birth of the Stealth Assassins is a 2000 stealth video game developed by Acquire for the PlayStation. ![]()
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